Mario starts in the top left corner and must avoid the poison mushrooms also known as evil tortoises and flying tortoises. He must go down with an elevator while avoiding the fireball from a fire-breathing tortoise.
Then, he can go to the left and get a Super Star for ten seconds of invincibility against the poison mushrooms coming at him from the right. He must hit the pass brick to open the warp zone to go to the bottom right.
Then, Mario can get the Super Leaf to become long tail Mario and swat his tail at poison mushrooms up to ten times. The music notes get Mario to the next platforms above to face the Koopa Dragon. The game puts the player in the top right corner, where the Koopa Dragon is spitting fire at Mario.
A coin will then appear above the player, which awards an extra life. The Koopa Dragon can be defeated by going left and under him and jumping underneath him several times to destroy the supporting platform until he falls. Then, the game is over, and the player gets to start all over with a higher difficulty level there are four levels. The maximum score is 1, points. From the Super Mario Wiki, the Mario encyclopedia. Super Play. Issue 2. Games Asylum.
They generally lunge towards Mario. They are usually attached to a block, but if seconds go by, they will break free. Cheep-Cheeps are fish foes that patrol shallow water. They come in red and green. The red variety jumps from the water in various ways and can swim quite fast while doing so, while the green kind slowly swims back and forth. Colossal Koopa Paratroopa. They only follow the hopping behavior. One stomp will make them lose their wings, reverting them to Green Gargantua Koopa Troopas.
Crabs require two hits in order to flip them upside-down. The first hit only makes them angry and speeds them up. Crabs only appear in Battle Mode. Dry Bones is the animated skeleton of a Koopa Troopa, usually found in fortresses. If they are stomped, they collapse into a pile of bones. Moments later, however, the bones will rise back up off the ground and come back to life. This special Walking Piranha can spit multiple fireballs.
Only one is found in the game, in World Fighter Flies constantly hop their way across the screen, only briefly vulnerable. Fighter Flies only appear in Battle Mode.
Fire Brothers are the least common type of the Hammer Brother family. Only a few Fire Brothers appear in the entire game; two are found in a secret part of World 2, and another one appears in in the first Hand Trap level of World 8. They have red skin and they spit fireballs at Mario. Fire Chomps are floating creatures resembling Chain Chomps with four fireballs for a chain.
They fly freely and spit fireballs at Mario. When they run out of fireballs, they chase Mario before they explode. Fireballs only appear in Battle Mode. There are three types: the first travels horizontally in a wavy pattern, the second bounces around diagonally, and the last is shot out of a pipe in a bonus stage. The former two emerges from the sides when enough time has passed.
All share the same red sprite. The Firesnake is a flame with four fireballs behind it. Firesnakes chase Mario in an effort to hurt him. They hop towards Mario. They have the same vulnerabilities of normal Koopa Troopas, but their larger size makes them a more dangerous opponent to deal with. They each act the same as their smaller counterparts. Goombas wander in whatever direction they happen to be going, mindlessly falling off platforms as they go.
Grand Goombas are twice-as-large Goombas found in Giant Land. Other than their large size, they are identical to regular Goombas, and can be removed with one stomp. Hammer Brothers are the Koopa Troops's elite forces that attack Mario by throwing hammers in an upward arc. While not very common in traditional stages, they wander around the maps of Worlds 1, 3, 5, and 6. They tend to appear in pairs, which can make it difficult to find an opening to attack.
Hot Foots are animated candle flames. Their behavior is similar to Boos. If Mario faces one, it will stand still. Once Mario looks away, it will resume walking towards him. Jelectros are glowing electric jellyfish that remain stationary in the water.
They are invincible, their touch is lethal, and they tend to hang out in groups. Koopa Paratroopas are winged Koopa Troopas. A stomp removes their wings and turns them into normal Koopa Troopas. However, if Mario hits the block under a Paratroopa, it will tuck into its shell. Other attacks will defeat it completely.
Like their wingless cousins, there are two versions of Koopa Paratroopa: green and red shelled Koopas. The green kind tend fly back and forth or hop forwards, while the red ones fly up and down. Koopa Troopas are found throughout the Mushroom World. One stomp will send it hiding in its shell.
The shell can be used to defeat enemies, break empty bricks and hit blocks with items. Other attacks, however, will defeat it completely. Green shelled Koopa Troopas walk in one direction and fall over any edge they encounter. Red shelled Koopa Troopas will turn about if they come to a gap. Kuribo's Goomba is a Goomba wearing a special shoe; they try to stomp Mario with it. If Mario can bump the Goomba from under a block, then he can use the displaced shoe.
Any other attack, however, will destroy the shoe as well. Lakitus are cloud-riding Koopas. They hover back and forth in the air above Mario, tossing a never-ending supply Spiny's Eggs to the ground. Lava Lotuses are large flowers that live underwater. They are capable of generating up to five fireballs which can go through platforms and releasing them.
Micro-Goombas are small Goombas. They are dropped by brown Para-Goombas. They drag Mario down if touched. Mashing will get rid of them. Munchers are invincible, black Walking Piranha-like flowers. They tend to grow in large clusters. The only way to defeat a Muncher is turn it into a coin with a Switch Block and collect it. Invincible Mario can walk on Munchers. Some of them are frozen in Ice Blocks. Para-Beetles are winged Buzzy Beetles. However, Mario can hop on their back for a ride, unlike with other winged foes.
They only appear in World Para-Goombas are winged Goombas. They become regular Goombas after just one stomp. Red Para-Goombas hop while chasing Mario. Pile Driver Micro-Goomba. They like to hide near other brick, jumping when Mario gets close. Giant Piranha Plants only reside in Giant Land. They will rise in and out of pipes, regardless of whether Mario is standing next to them or not. Like regular Piranha Plants, they appear in two colors, although this makes no difference in their behavior.
Piranha Plants are carnivorous plants that live in pipes or quicksand. However, Piranha Plants will not emerge from their pipe if Mario is touching or standing directly on top of it, unless the pipe is sideways or upside down. Red Piranha Plants have two segments of leaves, while green ones have only one, though the sideways ones are red with one segment. Red Piranha Plants sometimes toss spiked balls up and down.
Ptooies are usually mobile Piranha Plants that blow spiked balls. Occasionally, Ptooies will blow the spiked ball high into the air, allowing Mario to jump past them. Rocket Engines are cylindrical blocks that expel flames found on airships. Tanooki Mario can actually defeat the flame jets by transforming into a statue above them. However, a new flame will appear after a few seconds.
Rocky Wrenches are mole-like turtles. Upon sighting Mario, a Rocky Wrench will pop out of its hole in an airship or vehicle, and chuck wrenches at him before descending back into its hole. Rotodiscs are shining discs that spin around an orb or block. They sometimes appear in pairs known as Duo-Roto-Discs. Mario can only destroy them as Statue Mario. Sledge Brothers are larger Hammer Brothers.
These tubby turtles have green skin and they throw hammers, albeit slower than Hammer Brothers. Sledge Brothers make big jumps, and if Mario is standing when a Sledge Brother lands, he will be stunned. They appear mostly in Giant Land, where they are mostly map enemies. Spikes are small green turtles which pull spiked balls out of their mouths before throwing them at Mario.
Spinies are small turtles with spikes all over their shells; they cannot be stomped. However, if Mario bumps a block under a Spiny, or attacks it with a raccoon tail, it will tuck into its shell, letting Mario pick them up.
They can also drop from the ceiling. Spinies also appear in the Battle Mode. Spiny Cheep-Cheeps swim even faster than red Cheep-Cheeps and can appear from both sides of the screen. Eggs tossed by Lakitu that bounce off of walls and hatch into Spinies upon hitting the ground. The Green variety rolls along the ground after Mario. Stretches are Boos attached to platforms.
They are found exclusively in fortresses and are more of an obstacle than a true enemy. Stretches are usually found in groups. Mario, the iconic plumber, has appeared in several settings.
Be it a Kart race or a building game, Mario manages to deliver quality games at least, the devs try to deliver the best. Over years, there have been dozens of Mario games along with the spin-offs and crossovers.
So, we decided to look through each of the mainline Super Mario games and rank them! We have taken into account only the mainline Mario games.
The ranking is based on popularity, theme, and general public opinion. As the series was bidding adieu to the 2D world, Mario 3D Land made the departure smooth. The previous entries had long landscapes. But Mario 3D Land broke these landscapes into smaller playfields best suited for handheld devices. This might not be a favorite with everybody but New Super Mario Bros was the game that introduced the multiplayer feature.
Up to four players could accomplish the chaotic missions in this game. This is one of the best Mario games that you can enjoy with your family and friends on a TV. Just like its predecessor, Galaxy 2 too, was a hit.
In fact, there have been debates in the community about which one is finer. Mario Galaxy 2 takes the original Galaxy entry to a whole new level. Any Mario fan would point out that the creators have taken more creative liberty here. This was the game that started it all. The game kicked off a long saga of successful arcade games that Mario reigned for a good two decades.
This is the game that saved the gaming industry from the brink of collapse. However, the simplicity combined with fluid controls is something that the subsequent games borrowed. Mario Bros is the one of best-selling Mario games and several players revisit it for sheer nostalgia. This title too has aged well. Super Mario Bros 3 was kind of a turning point for all the next Mario titles.
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