Make an account that has their main skill as cooking. Then get level 6 mechanical. Enable 'maximum current food and resource' and 'all plans' codes. Next make the metal stove, cook something random and eat it. If it increased your skills open the screen and select Island travel. Travel to another part of the island. You should now have the raised skills permanently.
The game begins on a boat after the player creates a Sim. After falling in a crate, and having that crate fall in the ocean, the player's Sim swims to a nearby string of islands. They then build a shelter, create a fire, and explore the three islands. They meet four other Castaways: Dr. Feelgood , a doctor who fell from a hot air balloon, Chef Butcher , a chef who fell off a cruise ship, Ms. Weeder , a farmer who was taken to the island by a tornado, and Suzy McDress , a college student.
After performing several quests for these Sims, the player finds all the pieces of a map of the islands. Following the trail on the map, the Sim dives into the sea and finds an abandoned Pirate ship. The player, and the four other castaways, get in the pirate ship and set sail in order to return home. The Sims 2 Castaway features many new items to The Sims series, including food, clothing, objects, and tools.
Head to the next screen and you'll see a fallen trunk. This is the basis of a canoe. Remember the hammer handle from Dr. Well, trade in some pufferfish, a green bug, a jade bug and a fuschia bug and you'll get it.
The jade and fuschia bug, like the blue bug, can only be obtained once you squish all the present bugs in the rock. The pufferfish can be found in the bay you were washed up in the noon time, as in, when the sun is fully up.
You can't miss it. It's got teeth snapping at the top of its head and is brown in colour. The sardines are the smaller fishies, and they are tricky to spear, but in the end, you'll manage it. Your lime, however, comes a lot later as you need to grab some mangoes for Ms.
Weeder before you can actually trade with her - read as: "Finish all her quests". Once you have the hammer and the chisel, go to the trunk and make the canoe.
It drains a lot of your energy, so sleep between rounds, or you'll faint and chimps will carry you back and nick some of your stuff. Once you've finished you need to make it three times , sleep and go back to Ms. Time to get on with another task.
Weeder it's getting a bit tedious, isn't it? Oh, god. Head back to your now finished craft if you haven't, refer to the above and tap on it to travel to a new area on in our Castaway world.
But before that, you can actually go and fill up your water carrier in preparation for your next major adventure Weeder on the mangoes. Uh, yeah. That's about it. Once you arrive, you can water the poor withered peach plant for some tasty and filling peaches. Once you're done with that, tap the arrow on the north and head upwards to the next area. Now where in geography did that manage to happen?
But then, this is the Sims world we're talking about. Now, can you see the mango tree? Not really. It took me a few tries to get to it. But that aside, tap around the area where you should be standing. At the veeery left of the screen, you should see a tree. Tap on it, and it brings up "Shake tree".
Now that is a mango tree. Grab some of the fruit. You're not done yet. Take a look at the "Clothes" section of your survival guide. Tap on tops and check out your outfit. No wonder your Sim's sometimes bothered.
Okay, and maybe you're bored of the colour of your top. Swim in the lake, and dive around for fun if you like. Here, you'll get some pretty awesome items, like yellow slugs and broken bottles, which you'll need for the telescope. Continue north and tap on the north arrow yet again. You'll come out in an area with a completely wrecked and broken crashed plane.
Seriously, that is scary. Wonder which unlucky soul ended up on this island? Pick up the metal pole that is shining on the floor in the dazzlingly blinding sunlight, and you'll get the template for the crowbar.
I suggest crafting the crow bar for later uses. Alright, now do you see the trunk with water filled in it? Tap on it, and take your time is scrubbing your Sim's clothes clean - or alternatively, dye them a different colour. Anyway, it's your choice. Go back to Ms. Weeder and hand her the mangoes, and finally you finish her quests, and get to trade with her.
Weeder h Given the mangoes to Ms. Weeder has a host of seeds waiting for you, the lime seed and the brazil nut seed being the most important.
For the time being, I suggest you pick up the lime seed to finish the chef's quest hopefully you'd have speared a sardine or two - aka the recipe of the fire pit. Plant the lime seed and water it regularly, as you do with most plants. While we wait, we can probably go back to the third island, and help the fourth and last castaway we'll find on this island. Go back to the third island via canoe - or just teleport there via your map. Your choice. Go to the plus-shaped lake and toggle your screen to the very right.
Do you see another arrow? Tap on it, and head into the new area, where we'll meet the most unfortunate castaway of them all. An enviable looking tent made out of cloth, pretty blue flowers and dandelions floating about it the air. There's even a bush but No castaway? Appearances are, as we all know, deceiving at times. Tap on the bush. It brings up "Examine" and "Greet". Okay, greet the bush. Yes, sounds mental, but trust me, it works. Eventually, you'll come face to face with a redhead.
Welcome Suzy McDress into the castaway scene. Apparently, her clothes got stolen by chimps and she's got no clothes to wear. Now look closely, and realize she's wearing a blue t-shirt.
Or maybe it's the new "blur" in the Castaway world. But never mind that much. Chat to her a bit, and she'll want two coconuts and some vines to make a top for herself to wear. We've seen enough coconuts for the time being, and hopefully you've kept at least two with you at all times, not to mention the single vine. Once you've got them, deliver them to Suzie McDress.
She'll be thrilled. Offer your help to her, and this time she wants a grass skirt. That'll require palm fronds and tall grass. You've seen enough palm fronds around the area, but what about the tall grass? Time to finish the chef's recipe. Has your lime tree grown tall enough?
If you haven't even planted them, do pick up the seeds and water and plant them. Also, remember to alsways keep up the relationship with is mainly Chef Butcher and Ms. Weeder, as they drop pretty easily if you neglect them for too long. After around four to five days of constant care for your plant, you'll find a green fruit hanging around the branches of the tree. Shake that and head to the chef. Deliver your goods and he'll be completely thrilled and hand over a knife. Ooh, shiny. Rest up, and we'll go material gathering after that.
Once you head across the bridge, you'll be greeted with a massive whacking stone door with a pirate's skull on it. Looks something like the danger sign. Head up the north arrow and you'll find a place with fallen statue heads and pillars. Shift your entire screen to the left and you'll see a very dark doorway. Tap on it and it brings up "Explore Temple". This place is very useful if you want to complete your collection, as this place is a host to many different things, such as topaz, rubies, crystals, silver skulls, gold coins, jade elephants Unfortunately, you cannot actually wander about inside, and it's all up to your Sim to find the item.
Ah, well. Exit back to the area with a pirate door, and this time tap on the arrow on the right side of the screen. This brings you to a very jungle-like growth with a bug rock, a stone and Tap on it and select "chop down", now that you have the knife. The new rock not the bug rock is the rock for crafting new clothes. Bear that in mind if you want some more exotic, island-like new threads.
If you like, you can also tap to the other arrow further right of the screen to reach a rocky outcrop similar to the one to the left of Dr. Feelgood's area. There's not much unless you want to find some stuff in the temple.
You can dig around as well to grab a piece of flint and another stone throughout the island, and you'll get another template for an axehead. Hm, now that's handy I have rectified that error, and would like to thank them for pointing it out on the boards. Finally she has something to wear at the bottom and she'll come out of the bush. Offer your help to her yet again, and she'll want a different type of material which looks like cloth.
Oh, gee. Never mind that much. The cloth can be obtained from Dr. Feelgood, in return of a striped bass. The striped bass is speared in freshwater areas around the island.
It's usually caught in dusk, if my memory serves me correctly, and isn't too much of a challenge to spear. Just wait for the fish to stop, then stab down and hope it doesn't move at all.
Then trade with Dr. Feelgood for the material and bring it back to Suzy. This time, she'll head back into the bushes and come out with a rather unappealing gray top. Well, we need to change that. Give her your help and she'll want red bugs. Again, the bugs you need are obtained by getting the perfect score. By now, you should have mastered the art of bug squishing and this should be a piece of cake. Bring her the bugs and she'll dye her top red.
At this, finally the game brings up that you can dye stuff on the island. Kinda late, isn't it, when you've already found out AND probably dyed your clothes different colours. Between all these quests, go back to all your previous areas and rest, wash, use the toilet, forage keep, up relationships and stuff in between if you feel like it. Once you're ready, go back Suzy and offer your help to her. She'll want a flagpole, and give you an axe handle.
Did you craft an axehead yet? If you did, then head to the crafting rock and make an axe. Chop two or three coconut trees they're replaceable, don't worry, and you won't starve. You'll get palm fronds as an extra bonus and a vine. Craft the flagpole at the crafting station and deliver it to Suzy. Offer your help to her again and she'll want fuschia bugs to dye the flag.
Simple enough. So grab the bugs and hand them over. She'll dye the flag pink. Now look at the flag. The flag's actually a pirate's flag.
Offer your help to Suzy McDress and she'll have something about doing a duet with a musical instrument. And the instrument she's referring to is No, not the Ocarina of Time from Zelda.
Just a plain old Castaway style Ocarina. Make it out of a hollowed piece of wood, nails and a stone. Once you've made it, go back to her and play a musical duet. It's simple. Whatever she plays, it comes up on the screen as a button. Remember the button, hold it down and blow, note by note, and you'll have finished the quests for Suzy McDress. She'll give you a metal pole. Now that's for the Chef. Rest up, and get ready to finish the Chef's tasks.
Before you head to this quest, I suggest you trade some bamboo seeds, sugar cane, brazil nuts and eggplant seeds. Water and plant them in earth mounds. They'll come in handy later on. Go to the Chef and he's really happy with his fire pit.
However, he's got only a bit of a complaint: he wants to improve his cooking fire a second time. And guess what we need? A metal pole, a length of bamboo and an axe. You should have gotten this from Suzy McDress. Just head off to him and if you have all the items, just craft the fire automatically. And when you're done with that, talk to him. He'll be thrilled, and you'll open up the option to be able to trade recipes with him.
Now go to Dr. Feelgood and tap on her. Ask for help? And I thought we were done with her. Head over to her and offer help yet again. And what does she want? Green curry! Well, that's a bit of a hard thing, but we'll manage it. Submit a cheat! Please contribute by clicking this link. Write Review for The Sims 2: Castaway! Similar games View all. Animal Crossing: Wild World cheats. Pokemon Platinum cheats. My Sims cheats. Pokemon Diamond cheats.
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