Truck dealers now remind the player that their stock will always be accessible in the Notebook after they are discovered. Fixed one of the skyboxes not looking right. Fixed missing cargos in some cities under certain circumstances. Rain sound stops playing earlier when the rain is ceasing. Darker exhaust smoke. Fixed a bug with "cloned" drivers and trucks. Turn signals state now showing in HUD display.
Game week number displayed in Competition page of Notebook. Warning the player after calling that not all damage was actually repaired, can get you out of worst trouble, but full repair is only possible at Service Stations. Improved truck light decal placing. Fixed light switching off inside truck cabin after upgrading the truck. Jukebox track resumes after unpause, notebook close, game menu close.
Truck windows made a bit more translucent. Several trailer models which shared common texture for different loads were made to use different skins, all cargos now have different looking trailers. Fixed wheels sometimes disappearing for trailers. Increased speed for low-end trucks. Fixed trailer shaking. Improved downshifting with automatic transmission. Improved weigh station handling.
Fixed a truck dealer becoming discovered on the map near Miami when it shouldn't. Trucks page in Notebook: buttons help texts changed to better differentiate between replacing an existing truck or buying an additional one, also a better explanation in the warning box that no suitable driver is available when trying to buy a truck. Fixed minor sound issue. Other: Some code tweaks attempting to improve game stability.
Daylight made to last a little longer, darkness at night is a little shorter. Added support for scrolling list boxes by mouse wheel. Faster loading of JPG format textures. Shutdown code revised in the hope of improving stability.
Workaround for a glitch in Nvidia drivers. Fixed DirectX renderer bug causing the screen to just go black. Faster loading of PNG format textures. Fixed anisotropic filtering not working in DirectX, should allow for crisper display of roads. Improved some of the formulations in the help text.
Fixed chrome not displaying properly on rotating wheels in DirectX. Showing more detailed wheels with chrome on them even on medium detail settings, people complaining about slow framerate on high detail should switch to medium, they won't lose their chrome on wheels. Weather behavior improvements. Slight rebalance of the economics in the game. Fixed very rare crashing bug. Main Menu camera now offers better view of the trucks.
Improved tanker trailers to work better with chrome shine. Small "1. SCS Software and ValuSoft clickable icons in Main Menu for access to company websites, should remind people to check for news on game updates from time to time! Camera in Main Menu tweaked to offer better view of the truck. Improved steering on low-end computers. Graphics Options screen reworked, there are now Low, Medium and High buttons there to globally affect all detail settings, each setting can then be tweaked individually.
Nvidia TNT graphics driver glitch workaround: chrome should now work in both OpenGL and DirectX, may need to use "Set HW Defaults" button in the quick graphics setup window when launching the game to re-detect graphics capabilities. The "! A few touches to numbering of roads in the map. Map editor made more foolproof, should crash less when the map designer makes mistakes when connecting roads. There are plenty of different trucks and other vehicles on the road, but these also look a tad rough by today's standards.
One thing I will say about 18 Wheels of Steel Across America is that the game is still pretty fun to play. It feels far more stripped back than what we have with modern trucking games, but sometimes things being simpler, can make them more fun. You have lots of loads to deliver and you will be going to many different parts of the country. There is a nice amount of diversity here and I like how you can go from having to navigate busy city streets to a more rural area that has smaller and trickier roads.
Then you have the large open road sections which are fun and relaxing to drive through. You do have to watch out for other drivers, going too fast and even problems occurring with your truck. Not to mention, you need to keep an eye on that fuel gauge! The hardest part of the game for me was delivering my loads to a place that has a loading dock. This is way trickier than you would think. I must admit that when it comes to trucking games, 18 Wheels of Steel Across America is not the best.
However, while its sequels are notably better than this. I will say that this game is at the very least better than the one that came before it and that is all you can really ask. Some may think that it looks too old to be fun, but I have to disagree.
It is a game that is very rough around the edges, but rather than thinking of it as being old, I like to think it is more old-school! What we have here with 18 Wheels of Steel: Across America is the second game in this long-running series.
Incredibly this was released all the way back in , only a year or so after the first game in the series. I get the impression that this is what they really wanted that first game to be. Despite never driving a truck myself I have always had an interest in the world of truck driving. It is something I have always found fascinating. The visuals of the game are a tad rough, actually, that is a bit harsh.
I would not say that they are rough, more that they are showing their age. To be fair this is a game that is the better part of two decades old as I write this. Still, the different parts of the country you are driving in are different enough and there is a decent selection of different vehicles on the road.
It is just very jarring to go back and play a game like this after playing the more modern trucking games that are out there.
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